The Show Never Stops.

Bleeding-edge compute platforms built to survive the road and deliver 100% uptime under the lights. Push millions of pixels. Drive complex LED arrays. Render real-time effects. Zero compromise.

0% Uptime
0+ Tours Powered
0K Output Pixels (millions)

Built for the Biggest Stages

Purpose-built hardware that bridges the gap between studio-grade rendering and the unforgiving reality of live production.

BANSHEE compact liquid-cooled system
Compact

BANSHEE

Festival-ready in a 2U form factor. Engineered for rapid deployment and daisy-chain scaling across multiple nodes.

  • 8× 4K outputs
  • 2U rack form factor
  • Hot-swappable storage
  • Mesh networking
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BEAT precision-built compute module
Portable

REVENANT

An ultra-portable edge compute module built for hiding in plain sight. Power a single zone or hide dozens across the venue for stealthy, distributed coverage.

  • 4× 4K outputs
  • Fanless operation
  • PoE+ powered
  • Under 3 kg
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Engineered for the Unforgiving Reality of Live Events

Every subsystem is engineered with one mandate: the show goes on.

100% Show Uptime

Hardware-level hot-standby failover kicks in within a single frame. Dual power supplies, dual GPUs, ECC memory — everything is redundant.

Tour-Grade Build

MIL-STD shock and vibration tested. Sealed against dust and moisture. Ships in road-ready flight cases designed for daily load-in/load-out.

Sub-Frame Latency

From content ingestion to pixel output in under 1 frame. Critical for IMAG, real-time generative visuals, and camera-driven effects.

Infinite Scale

Network multiple units into a synchronized cluster over PTP. Scale from a single surface to an entire stadium without software limits.

Advanced Video Mapping

Native support for projection mapping, LED pixel mapping, and multi-surface warping. Integrate with any content pipeline via NDI, SDI, or HDMI 2.1.

Remote Fleet Management

Monitor and manage every unit across every venue from a single dashboard. Push firmware, sync content, and diagnose issues — anywhere on the planet.

Engineered by Hand

Every Rhythm system is meticulously assembled, liquid-cooled, and stress-tested before it ever sees a stage.

Custom liquid-cooled build with blue LEDs
Steiger Dynamics precision build
GeForce RTX water-cooled GPU
Red coolant hardline tubing
Purple coolant dual-GPU SLI build
White tubing custom loop
Purple LED EVGA build
MAVEN reference build interior
Build log motherboard install
Completed HTPC build top-down

Powering the World's Greatest Shows

From arena tours to permanent installations, Rhythm systems are trusted where failure is not an option.

Concert with video mapping

Concert Tours

Drive massive LED walls and projection-mapped stage structures with pixel-perfect accuracy across 200+ show dates.

Sports arena with immersive video

Sports & Arenas

Power real-time scoreboard graphics, ribbon boards, and immersive fan experiences across every surface in the venue.

Full system build overview 16:9 system build LEET Louis custom build

Immersive Installations

From permanent museum exhibits to pop-up experiential activations — deliver always-on, floor-to-ceiling visual environments that captivate audiences 24/7.

Engineered to Dominate

Specification PHANTOM BANSHEE REVENANT
CPU AMD EPYC 9575F (64C / 128T, 5.0 GHz) AMD Ryzen 9 9950X (16C / 32T, 5.7 GHz) NVIDIA Jetson Thor (ARM, 8C)
GPU 2× NVIDIA B200 (Blackwell) 1× NVIDIA B100 (Blackwell) Integrated Blackwell GPU
GPU VRAM 2× 192 GB HBM3e (384 GB total) 192 GB HBM3e 32 GB unified LPDDR5X
Max Outputs (4K120) 16 8 4
Max Outputs (8K60) 8 4 2
System Memory 512 GB DDR5-6400 ECC (12-ch) 128 GB DDR5-6400 (dual-ch) 32 GB LPDDR5X-8533
System Bus PCIe 5.0 ×16 (128 lanes) PCIe 5.0 ×16 (28 lanes) PCIe 5.0 ×8
Storage 16 TB Gen5 NVMe RAID-10 (4× 4 TB) 8 TB Gen5 NVMe (2× 4 TB) 2 TB Gen5 NVMe
Storage Throughput 56 GB/s sustained read 28 GB/s sustained read 14 GB/s sustained read
Video I/O 4× 12G-SDI, SMPTE 2110, NDI 6 HX 2× 12G-SDI, SMPTE 2110, NDI 6 HX NDI 6 HX
Display Output 8× DP 2.1 UHBR20 + 4× HDMI 2.1a 4× DP 2.1 UHBR20 + 2× HDMI 2.1a 2× DP 2.1 + 2× HDMI 2.1a
Networking 2× 100GbE QSFP56 + 2× 25GbE SFP28 2× 25GbE SFP28 + 1GbE mgmt 2.5GbE + Wi-Fi 7
Wireless / Connectivity 5G LTE Cat-20 (2 Gbps) · Dual-SIM (intl) · Wi-Fi 7 (802.11be) · Iridium Certus Sat-Com (opt) 5G LTE Cat-18 · Dual-SIM · Wi-Fi 7 · Starlink Mini (opt) 5G LTE Cat-12 · Single SIM · Wi-Fi 7 · BLE 5.4
Sync / Timing PTP IEEE 1588-2019, Genlock, LTC/VITC PTP IEEE 1588-2019, Genlock PTP IEEE 1588-2019
Expansion USB4 v2 (80 Gbps), Thunderbolt 5 USB4 v2, Thunderbolt 5 USB4
Cooling Closed-loop liquid + filtered airflow Hybrid vapor-chamber + fans Passive / fanless
Power Dual 2400W redundant Titanium PSU Single 1200W Platinum PSU + UPS relay PoE++ (90W) / 48V DC
Power Draw (typical) 1800W 650W 60W
OS Rhythm OS (Linux 6.x RT kernel) Rhythm OS (Linux 6.x RT kernel) Rhythm OS Lite (Linux 6.x)
Form Factor 4U Rack + Shock-Isolated Flight Case 2U Short-Depth Rack 170 × 115 × 42 mm Module
Weight 32 kg (unit) / 58 kg (w/ case) 14 kg 1.9 kg
Operating Temp 0 – 45 °C 0 – 45 °C -20 – 55 °C
Ingress Protection IP40 (unit) / IP54 (in case) IP20 IP65
Certifications MIL-STD-810H, CE, FCC, UL CE, FCC, UL MIL-STD-810H, CE, FCC, IP65
MTBF > 80,000 hrs > 60,000 hrs > 100,000 hrs
Warranty 5 yr + lifetime tour support 3 yr + extended available 3 yr

SeanceOS

The Unseen Engine of the World's Biggest Shows.

RhythmOS real-time operating system interface

Hardware this powerful demands software that refuses to crash and burn. When standard operating systems choke under the pressure of a live event, SeanceOS keeps the show alive.

Built on a custom Linux 6.x Real-Time (RT) kernel, SeanceOS strips away the bloat, unpredictability, and forced updates of consumer operating systems. It is engineered with a single, ruthless mandate: Wake the dead, and keep the pixels pushing.

Built for the Sub-Frame

Standard operating systems guess what tasks are important. SeanceOS knows. By utilizing deterministic, real-time thread scheduling and advanced CPU-core pinning, SeanceOS guarantees your generative visuals, live camera feeds, and LED mapping data reach the screen with sub-frame latency. No micro-stutters. No dropped frames. Just pixel-perfect execution.

Direct-to-GPU Architecture

Why let the CPU slow you down? SeanceOS features custom pipeline routing that utilizes RDMA to push high-bandwidth SMPTE 2110, NDI 6 HX, and 12G-SDI feeds directly into the NVIDIA Blackwell VRAM. We bypass the bottleneck so you can push more layers, more pixels, and more effects at 4K120.

Bulletproof by Design

Live events don't have a "restart" button. SeanceOS runs on an immutable core file system that is completely immune to abrupt power loss and drive corruption. If the unthinkable happens, our native Active-Active Failover daemon detects hardware anomalies in milliseconds, instantly transitioning the workload to your redundant GPU or networked backup node before the audience even notices.

One Dashboard. Infinite Scale.

Whether you are managing a three-node BANSHEE setup at a festival or a 50-node PHANTOM cluster in a stadium, SeanceOS keeps them moving as one. Native PTP IEEE 1588-2019 sync ensures every frame is genlocked across your entire fleet, while the built-in telemetry agent lets you monitor temperatures, memory loads, and output statuses from anywhere on the planet.

SeanceOS. The only thing departed is downtime.

0 Years in Production
0+ Countries Deployed
0+ Systems Active
0/7 Global Support

Trusted by Industry Leaders

Let's Build Your Next Rig

Tell us about your project and we'll spec the right system for your stage. Custom configurations available for touring, festivals, and permanent installations.

  • Free consultation & system design
  • On-site commissioning & training
  • 24/7 global tour support
  • Rental programs for one-off events